Big Hops 回顧 – 今年第一款精彩遊戲是《馬里奧》遇上荒野之息

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  • Big Hops 回顧 – 今年第一款精彩遊戲是《馬里奧》遇上荒野之息

Hop is a little frog with big dreams. He wants to explore life outside his forest, and his call to adventure is rewarded with the unexpected ability to leapfrog between worlds and even dimensions.如果這款遊戲有任何跡象的話,《Big Hops》的開發商和發行商 Luckshot Games 似乎也同樣雄心勃勃。 Big Hops 是一款低調的 3D 平台遊戲,它在自己的地盤上充滿信心和沈著地與業內一些最大的遊戲較量。即使偶爾會達不到目標,你也會情不自禁地敬佩如此高目標所需要的勇氣。 Big Hops 是一款以歡樂動作為中心的遊戲,未來應該會讓 Luckshot 受到玩家的關注。

From the very start, before Hop even leaves his homey little forest dwelling, you can sense Big Hops’ inspirations.跳躍的動作和(咳咳)跳躍感覺讓人想起《超級馬里奧奧德賽》中馬里奧的移動方式,甚至還包括一個腹部滑動,你可以用它來保持前進的動力。 But on top of that, it layers in a few other elements. You can wall-run like in Prince of Persia or Titanfall. You can climb any wall a la Zelda: Breath of the Wild, complete with a stamina meter that determines how long you can cling to a surface.你有彈性的青蛙舌頭可以充當抓鉤,可以在鉤子上擺動和抓住把手,而且還可以輕鬆地從樹上抓起蟲子或水果等東西。 It all feels so immediately natural, and part of the fun of Big Hops is learning how to connect your suite of movement options together.

不久之後,霍普遇到了迪斯,一個奇怪的超維度小惡魔,態度尖刻,動機可疑。迪斯靈魂跳向虛空,這是一座連接不同領域的橋樑,那裡的重力很奇怪並且會自我扭曲。 I couldn’t help but be reminded of the flexible gravity system of Super Mario Galaxy, as Hop made a jump and suddenly landed upside-down with a changed perspective, but by this time the natural movement felt so smooth that the shift was easy to navigate.

在 GameSpot 繼續閱讀

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