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	<title>sell - FUN電</title>
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		<title>任天堂可能預設繼承實體遊戲王冠</title>
		<link>https://www.fun-game.online/archives/84579?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=%25e4%25bb%25bb%25e5%25a4%25a9%25e5%25a0%2582%25e5%258f%25af%25e8%2583%25bd%25e9%25a0%2590%25e8%25a8%25ad%25e7%25b9%25bc%25e6%2589%25bf%25e5%25af%25a6%25e9%25ab%2594%25e9%2581%258a%25e6%2588%25b2%25e7%258e%258b%25e5%2586%25a0</link>
		
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		<pubDate>Thu, 02 Jul 2026 14:30:54 +0000</pubDate>
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		<category><![CDATA[遊戲新聞]]></category>
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					<description><![CDATA[索尼計劃出售 PlayStation 遊戲僅作為數位產品 從 2028 年開始，有傳言指出微軟將 也採用純數位...]]></description>
										<content:encoded><![CDATA[<p class="wp-block-paragraph">索尼計劃出售 <a href="https://www.gamespot.com/articles/sony-confirms-playstation-disc-production-will-end-in-2028/">PlayStation 遊戲僅作為數位產品</a> 從 2028 年開始，有傳言指出微軟將 <a href="https://www.gamespot.com/articles/next-gen-xbox-may-not-have-disc-drive-disc-to-digital-feature-coming-reports-say/" id="https://www.gamespot.com/articles/next-gen-xbox-may-not-have-disc-drive-disc-to-digital-feature-coming-reports-say/">也採用純數位方法</a> 及其新一代 Xbox <a href="https://www.gamespot.com/articles/next-xbox-release-date-specs-display-price/1100-6525379/">螺旋計劃</a>此舉可能使任天堂成為唯一仍然會發行實體遊戲的遊戲機製造商——至少對於當前的遊戲世代來說是如此。</p>
<p class="wp-block-paragraph">正在講話 <a href="https://www.videogameschronicle.com/news/playstation-ditching-physical-games-unlikely-to-influence-nintendos-plans-says-analyst/" target="_blank" rel="noreferrer noopener">氣相層析法</a>Circana 資深總監兼電玩產業顧問 Mat Piscatella 評論道，他相信 PS6 和 Project Helix 都將是純數位遊戲機。這樣做的好處是，由於任天堂在自己的泡沫中運營，它看起來不會為了響應索尼和微軟的計劃而放棄卡帶。</p>
<p class="wp-block-paragraph">「我的直覺告訴我，任天堂做了任天堂想做的事，而且我不認為他們會根據索尼或微軟在任何事情上所做的事情來改變他們的計劃，真的，」皮斯卡特拉解釋道。 「無論好壞，任天堂都將成為任天堂。在過去的幾年裡，零售業已經越來越多地依賴任天堂的支持——尤其是自 Switch 2 推出以來，任天堂在實體軟體和硬體銷售中也佔據了非常大的份額——所以這一數字肯定會繼續增長。”</p>
<p class="wp-block-paragraph">根據其 <a href="https://www.nintendo.co.jp/ir/pdf/2026/260508_4e.pdf" target="_blank" rel="noreferrer noopener">FY25/26 年終報告</a>任天堂表示，其遊戲的數位銷售佔軟體購買量的 67.2%。過去十年，索尼平台上的數位銷售大幅攀升，其中 78% 的銷售來自數位購買。現在有報導 PS6 和 Project Helix <a href="https://www.gamespot.com/articles/next-gen-xbox-may-not-have-disc-drive-disc-to-digital-feature-coming-reports-say/?_thumbnail_id=1806575">將廢除磁碟機</a> 完全。</p>
<p class="wp-block-paragraph">雖然任天堂仍然擁有相當大的實體存在，但值得注意的是，許多遊戲（尤其是第三方遊戲）都是以 <a href="https://www.gamespot.com/articles/certain-nintendo-switch-2-physical-games-are-game-key-cards-for-downloads/1100-6530576/" target="_blank" rel="noreferrer noopener">遊戲鑰匙卡</a>。這些本質上是盒式磁帶形式的身份驗證金鑰，因為玩家仍然需要將遊戲資料安裝到其 Switch 2 並保持插入盒式磁帶才能玩遊戲。幸運的是，手推車 <a href="https://www.gamespot.com/articles/nintendo-switch-2-game-key-cards-wont-be-tied-to-your-account/1100-6530654/" target="_blank" rel="noreferrer noopener">未鎖定到 Switch 2 帳號或主機</a>，並且它們可以轉售，允許新用戶下載遊戲——只要伺服器保持在線。</p>
<p class="wp-block-paragraph">多年來，PlayStation 和 Xbox 遊戲光碟的功能一直相同，因為這兩種遊戲機都要求用戶將光碟中的資料下載到各自的電腦上，並保留實體媒體以驗證安裝。雖然遊戲金鑰卡被設計為一種更便宜、對出版商友好的替代方案，但它們並非沒有受到批評，正如一些歷史學家所認為的那樣 <a href="https://www.gamespot.com/articles/switch-2s-game-key-cards-are-a-little-disheartening-for-game-preservation-says-dev/1100-6531262/" target="_blank" rel="noreferrer noopener">表達了對未來的恐懼</a> 視頻遊戲保護工作。</p>
<h2 class="image-gallery-heading has-m-font-size">2026 年最佳遊戲（迄今為止）</h2>
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