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	<title>《Redfall》在 - FUN電</title>
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		<title>Redfall 已過一週年紀念，承諾的 DLC 英雄仍不見蹤影</title>
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		<pubDate>Fri, 03 May 2024 18:27:00 +0000</pubDate>
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		<category><![CDATA[遊戲新聞]]></category>
		<category><![CDATA[《Redfall》在]]></category>
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					<description><![CDATA[《Redfall》在 PC 和 Xbox Series X&#124;S 上發布已經一年了，而且還沒有跡象表明該遊戲有一...]]></description>
										<content:encoded><![CDATA[<p>《Redfall》在 PC 和 Xbox Series X|S 上發布已經一年了，而且還沒有跡象表明該遊戲有一些額外的內容或承諾的 DLC。</p>
<p>使用者位於 <a href="https://www.resetera.com/threads/1-year-after-the-release-of-redfall-there-is-still-no-sign-of-the-2-hero-pass-characters-promised-to-dlc-buyers.860802/">重置時代</a> 注意到了這一點，並指出了 Bite Back 數位版如何包含 Redfall 英雄通行證。它承諾購買此版本的玩家將有機會接觸到兩位未來的英雄。然而，開發商 Arkane Austin 尚未提供任何關於它們何時推出的最新消息。</p>
<p>Redfall 迄今為止最大的更新是 <a href="https://www.gamespot.com/articles/new-redfall-patch-includes-stealth-takedowns-accessibility-features-and-performance-mode-for-xbox/1100-6518277/">發布六個月後發布的補丁</a> 新增了秘密刪除、錯誤修復和輔助功能。從那時起，Redfall 就沒有真正得到太多實質的更新。</p>
<p>這可能是由於《Redfall》的反應不佳和評論不佳所致。紅落 <a href="https://www.gamespot.com/articles/redfalls-rocky-development-caused-arkane-to-lose-70-of-preys-dev-team-report/1100-6514721/">據報道從生產開始就遇到了困難</a>，到《Redfall》開發結束時，大約 70% 參與《Prey》（2017 年）工作的公司員工已經離開。</p>
<p>在 GameSpot 的 <a href="https://www.gamespot.com/videos/redfall-review-half-staked/2300-6461287/">紅落評論</a>，我們說，「最終，《Redfall》是一款不應該發布的遊戲。它的一連串錯誤阻礙了與朋友一起探索世界的遊戲循環，而且這個循環本身感覺受到了執行不力和不適合的元素的影響。</p>
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